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Liang-Ting (Tim) Tsai

About Me

Experienced software developer with civil engineering background. Professional knowledge in computer graphics, object-oriented programming and robotics. Rich experience in using game engines to solve visualization problems.

Work Experience

2020 - Present

Software Developer at Smart Building Tech Co., Ltd.

  • Implemented kinematic solvers, collision avoidance algorithm and path simulation functions for industry robot arms. (Unity3D / C#)

  • Designed and implemented 2D / 3D UI for controlling and editing robot movements in virtual environments. (Unity3D / C#)

  • Designed and implemented new database fields and related API on top of the existing ones. (Django / Python)

  • Conducted experiments of robotic building component assembly process. (Kuka KRC)

2019

Research Assistance at National Taiwan University Yen Tjing Ling Industrial Research Institute

Work Experience

Education

2016 - 2018

M. S., Computer-Aided Engineering Group, Civil Engineering, National Taiwan University

  • Thesis Title: An On-site Pipeline Inspection and Modification System for MEP Conflict Resolution.

  • Implemented an AR-based MEP conflict resolution system. (Unity3D / C#)

2012 - 2016

B. S., Civil Engineering, National Taiwan University
Education

Publications

Journal

Papers

康仕仲、楊政玹、蔡亮廷(2022年4月)。智慧機器人於模組化建築之應用以RoBIM 智慧解決方案為例。臺灣建築學會會刊雜誌,106, 15-18。

Conference

Papers

梁家權、蔡亮廷、康仕仲(2014年11月)。遊戲在防災教育上的應用及探究-以水遊戲為例。臺灣災害管理研討會,臺北,臺灣。

Publictions

Skills

C#

Python

C++

Java

Unity3D

Django

Git

SketchUp

Autodesk Revit

Kuka KRC

AWS

Nginx

Skills

Projects

Projects

O2O Water Education Project

Developed a multiplayer interactive flood protection game. (Unity3D / C#)

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Fire Education Animation Project with Formosa Plastics Corporation

Maintained clear communication with owners and orchestrated projects within strict time-frames.

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VR-based Crane Simulation Game

Designed and implemented crane simulation and VR-based in-game UI. (Unity3D / C# / HTC Vive)

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TaunHouse User Interface

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